[PATCH vkd3d v3 1/7] vkd3d-shader/hlsl: Write SM4 integer negation.
by Giovanni Mascellani 30 Nov '21
by Giovanni Mascellani 30 Nov '21
30 Nov '21
2
7
[PATCH 1/4] wined3d: Always set GL_PIXEL_PACK_BUFFER binding before downloading texture data.
by Zebediah Figura 30 Nov '21
by Zebediah Figura 30 Nov '21
30 Nov '21
3
7
30 Nov '21
4
3
2
1
[PATCH vkd3d 2/4] vkd3d-shader/hlsl: Add texcoord_offset field to hlsl_ir_resource_load.
by Francisco Casas 30 Nov '21
by Francisco Casas 30 Nov '21
30 Nov '21
2
1
2
1
1
0
1
0
[PATCH 2/2] user.exe: Fix WM_ERASEBKGND HDC param conversion in WINPROC_CallProc16To32A.
by Jacek Caban 30 Nov '21
by Jacek Caban 30 Nov '21
30 Nov '21
1
0
30 Nov '21
1
0