[PATCH vkd3d] vkd3d-shader/hlsl: Define a symbolic constant to represent the D3D_SIF_TEXTURE_COMPONENTS shift.
by Henri Verbeet 08 Nov '21
by Henri Verbeet 08 Nov '21
08 Nov '21
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[PATCH 2/2] win32u: Use a real family name as otmpFamilyName for substituted face.
by Akihiro Sagawa 08 Nov '21
by Akihiro Sagawa 08 Nov '21
08 Nov '21
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08 Nov '21
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08 Nov '21
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08 Nov '21
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08 Nov '21
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08 Nov '21
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