[v2 PATCH] d3d11: Correctly handle optional arguments in OMGetBlendState().
by Nikolay Sivov 02 Nov '21
by Nikolay Sivov 02 Nov '21
02 Nov '21
3
2
02 Nov '21
1
0
1
0
1
4
2
1
[PATCH 2/2] comctl32/button: Use BS_PUSHLIKE instead of WS_EX_RIGHT in BUTTON_PositionRect().
by Zhiyi Zhang 02 Nov '21
by Zhiyi Zhang 02 Nov '21
02 Nov '21
1
0
[PATCH 1/2] comctl32/button: Remove useless calculation for drawing group boxes.
by Zhiyi Zhang 02 Nov '21
by Zhiyi Zhang 02 Nov '21
02 Nov '21
1
0
1
0
02 Nov '21
1
0
02 Nov '21
1
0