01 Nov '21
2
1
[PATCH] d3d11: Correctly handle optional arguments in OMGetBlendState().
by Nikolay Sivov 01 Nov '21
by Nikolay Sivov 01 Nov '21
01 Nov '21
3
2
2
1
[PATCH] wined3d: Validate pitch against the new format in wined3d_texture_update_desc().
by Paul Gofman 01 Nov '21
by Paul Gofman 01 Nov '21
01 Nov '21
2
1
2
1
[PATCH 01/35] wined3d: Make reference count decrementing functions thread safe.
by Jan Sikorski 01 Nov '21
by Jan Sikorski 01 Nov '21
01 Nov '21
4
82
2
1
01 Nov '21
3
3
01 Nov '21
2
1
01 Nov '21
1
0