[PATCH vkd3d 1/2] vkd3d: Handle NULL event handles in ID3D12Fence::SetEventOnCompletion().
by Conor McCarthy 30 Sep '21
by Conor McCarthy 30 Sep '21
30 Sep '21
1
0
30 Sep '21
2
1
1
0
[PATCH 3/3] gdi32: Use NtAllocateVirtualMemory to allocate GDI_SHARED_MEMORY.
by Jacek Caban 30 Sep '21
by Jacek Caban 30 Sep '21
30 Sep '21
2
1
30 Sep '21
2
1
30 Sep '21
1
0
1
0
[PATCH 01/11] dinput8/tests: Don't try running more tests after a win_skip.
by Rémi Bernon 30 Sep '21
by Rémi Bernon 30 Sep '21
30 Sep '21
1
10
[PATCH 1/5] ole32/composite: Fix argument handling in component enumerator methods.
by Nikolay Sivov 30 Sep '21
by Nikolay Sivov 30 Sep '21
30 Sep '21
1
4
[PATCH v2] riched20: Fix saving to disk first-indent and left-indent (\fi and \li)
by Philip Hardin 30 Sep '21
by Philip Hardin 30 Sep '21
30 Sep '21
2
1