[PATCH v3 5/6] msvcp140_atomic_wait: Implement __std_close_threadpool_work.
by Piotr Caban 28 Jan '22
by Piotr Caban 28 Jan '22
28 Jan '22
1
0
[PATCH v3 4/6] msvcp140_atomic_wait: Implement __std_wait_for_threadpool_work_callbacks.
by Piotr Caban 28 Jan '22
by Piotr Caban 28 Jan '22
28 Jan '22
1
0
[PATCH v3 3/6] msvcp140_atomic_wait: Implement __std_submit_threadpool_work.
by Piotr Caban 28 Jan '22
by Piotr Caban 28 Jan '22
28 Jan '22
1
0
[PATCH v3 2/6] msvcp140_atomic_wait: Implement __std_create_threadpool_work.
by Piotr Caban 28 Jan '22
by Piotr Caban 28 Jan '22
28 Jan '22
1
0
[PATCH v3 1/6] msvcp140_atomic_wait/tests: Add test for threadpool_work functions.
by Piotr Caban 28 Jan '22
by Piotr Caban 28 Jan '22
28 Jan '22
1
0
[PATCH 6/6] wined3d: Use wined3d_buffer_load_location() in wined3d_buffer_get_memory().
by Henri Verbeet 28 Jan '22
by Henri Verbeet 28 Jan '22
28 Jan '22
1
0
[PATCH 5/6] wined3d: Use wined3d_bit_scan() in shader_arb_load_np2fixup_constants().
by Henri Verbeet 28 Jan '22
by Henri Verbeet 28 Jan '22
28 Jan '22
1
0
[PATCH 4/6] wined3d: Use wined3d_bit_scan() in shader_glsl_generate_fragment_shader().
by Henri Verbeet 28 Jan '22
by Henri Verbeet 28 Jan '22
28 Jan '22
1
0
[PATCH 3/6] wined3d: Use wined3d_bit_scan() in shader_generate_glsl_declarations().
by Henri Verbeet 28 Jan '22
by Henri Verbeet 28 Jan '22
28 Jan '22
1
0
[PATCH 2/6] wined3d: Use wined3d_bit_scan() in shader_glsl_load_constantsB().
by Henri Verbeet 28 Jan '22
by Henri Verbeet 28 Jan '22
28 Jan '22
1
0