1
0
1
0
2
1
2
1
[PATCH v6 1/6] ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only if window is not in foreground.
by Gabriel Ivăncescu 18 Jan '22
by Gabriel Ivăncescu 18 Jan '22
18 Jan '22
4
20
18 Jan '22
1
0
[PATCH 2/3] comctl32/tests: Add iItem and uChanged to LVN_ITEMCHANGING/LVN_ITEMCHANGED context.
by Dmitry Timoshkov 18 Jan '22
by Dmitry Timoshkov 18 Jan '22
18 Jan '22
1
0
3
2
[PATCH vkd3d] vkd3d-shader/hlsl: Support casts between all numeric types on constant folding.
by Francisco Casas 18 Jan '22
by Francisco Casas 18 Jan '22
18 Jan '22
3
8
[PATCH vkd3d 6/8] vkd3d-shader/hlsl: Support casts for all numeric types in fold_constants().
by Francisco Casas 17 Jan '22
by Francisco Casas 17 Jan '22
17 Jan '22
2
1