[PATCH 0/6] MR81: windows.gaming.input: More force feedback effect tests and implementation.
by Rémi Bernon 17 May '22
by Rémi Bernon 17 May '22
17 May '22
2
7
[PATCH v2 1/2] dinput: Pass a single GUID pointer to hid_joystick_device_open().
by Rémi Bernon 17 May '22
by Rémi Bernon 17 May '22
17 May '22
1
1
2
4
3
10
1
5
1
0
[PATCH 1/2] dinput: Combine GUID checks into a single if/else block in hid_joystick_create_device().
by Zebediah Figura 17 May '22
by Zebediah Figura 17 May '22
17 May '22
1
1
[PATCH 0/2] MR76: ntdll: Set up 32-bit segments to support Wow64 on macOS 10.15+.
by Brendan Shanks (@bshanks) 16 May '22
by Brendan Shanks (@bshanks) 16 May '22
16 May '22
2
2
[PATCH v3 1/2] jscript: Handle detached scope objects 'this' in all calls.
by Gabriel Ivăncescu 16 May '22
by Gabriel Ivăncescu 16 May '22
16 May '22
3
5
Re: [PATCH v3 0/7] MR68: rsaenh RC2 bigger keys weirdness support and MAC hashes fixes. - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0