[PATCH vkd3d 2/2] include: Add ID3D12Device3 declaration in vkd3d_d3d12.idl.
by Biswapriyo Nath 16 Jun '22
by Biswapriyo Nath 16 Jun '22
16 Jun '22
2
1
[PATCH vkd3d 1/2] include: Add more D3D12_HEAP_FLAGS in vkd3d_d3d12.idl.
by Biswapriyo Nath 16 Jun '22
by Biswapriyo Nath 16 Jun '22
16 Jun '22
2
1
[PATCH 0/5] MR237: winegstreamer: Implement Resampler and ColorConvert MF transforms.
by Rémi Bernon 16 Jun '22
by Rémi Bernon 16 Jun '22
16 Jun '22
4
10
16 Jun '22
2
1
Re: [PATCH v5 0/7] MR212: d3d11: Create dxgi resource objects for textures and buffers.
by Nikolay Sivov (@nsivov) 16 Jun '22
by Nikolay Sivov (@nsivov) 16 Jun '22
16 Jun '22
1
0
[PATCH 0/1] MR252: shell32/tests: Add tests for Program Manager name sanitization.
by Alex Henrie (@alexhenrie) 16 Jun '22
by Alex Henrie (@alexhenrie) 16 Jun '22
16 Jun '22
3
2
16 Jun '22
3
4
16 Jun '22
2
8
2
4
2
1