[PATCH 0/2] MR76: ntdll: Set up 32-bit segments to support Wow64 on macOS 10.15+.
by Brendan Shanks (@bshanks) 16 May '22
by Brendan Shanks (@bshanks) 16 May '22
16 May '22
2
2
[PATCH v3 1/2] jscript: Handle detached scope objects 'this' in all calls.
by Gabriel Ivăncescu 16 May '22
by Gabriel Ivăncescu 16 May '22
16 May '22
3
5
Re: [PATCH v3 0/7] MR68: rsaenh RC2 bigger keys weirdness support and MAC hashes fixes. - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0
Re: [PATCH v2 0/5] MR71: ntdll: Simplify heap validation functions. - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0
Re: [PATCH v3 0/1] MR70: msvcrt: Hook up __C_specific_handler and __jump_unwind for arm - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0
Re: [PATCH v2 0/2] MR72: win32u: Handle sys color brushes in fill_rect. - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0
Re: [PATCH v2 0/4] MR32: ntdll: Collect logical processor info just once at process start. - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0
Re: [PATCH v4 0/6] MR62: windows.gaming.input: More force feedback implementation. - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0
Re: [PATCH v2 0/1] MR67: shell32/tests: Use 'shellpath' as tmpfile name in PathResolve tests - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0
Re: [PATCH v5 0/5] MR34: windows.media.speech: Changes for IAsyncAction. - approved
by Alexandre Julliard (@julliard) 16 May '22
by Alexandre Julliard (@julliard) 16 May '22
16 May '22
1
0