[PATCH] shell32:shelllink: Make the create_lnk() failure messages unique.
by Francois Gouget 13 May '22
by Francois Gouget 13 May '22
13 May '22
2
1
[PATCH 1/2] mstask/tests: Ignore the compare_trigger_state() return value.
by Francois Gouget 13 May '22
by Francois Gouget 13 May '22
13 May '22
1
1
[PATCH] comctl32/tests: Use winetest_push_context() in tooltip:test_customdraw().
by Francois Gouget 13 May '22
by Francois Gouget 13 May '22
13 May '22
1
0
[PATCH v6 1/2] d2d1: Implement ID2D1DeviceContext::CreateImageBrush().
by Dmitry Timoshkov 13 May '22
by Dmitry Timoshkov 13 May '22
13 May '22
2
1
[PATCH v6 2/2] d2d1/tests: Add some tests for ID2D1DeviceContext::CreateImageBrush().
by Dmitry Timoshkov 13 May '22
by Dmitry Timoshkov 13 May '22
13 May '22
1
0
13 May '22
4
8
13 May '22
1
0
[PATCH 0/1] MR16: wined3d: Reduce the size of staging BO's for texture uploads.
by Jan Sikorski (ï¼ jsikorski) 13 May '22
by Jan Sikorski (ï¼ jsikorski) 13 May '22
13 May '22
3
2
[PATCH 0/1] MR35: wined3d: Don't do a full cleanup when waiting for a command buffer.
by Jan Sikorski (ï¼ jsikorski) 13 May '22
by Jan Sikorski (ï¼ jsikorski) 13 May '22
13 May '22
4
3
13 May '22
2
7