7 Apr
2013
7 Apr
'13
5:31 p.m.
On Fri, Apr 5, 2013 at 9:41 AM, Rico Schüller <kgbricola(a)web.de> wrote:
On 05.04.2013 09:13, Nozomi Kodama wrote:
s = 0.75f; - if ( order > 2 ) - s += 5.0f / 16.0f; - if ( order > 4 ) - s -= 3.0f / 32.0f; + if (order > 2) + s = 1.0625f; + if (order > 4) + s = 0.96875f; s /= D3DX_PI;
Doesn't the compiler do that already?
Most likely,since those are literal constants. Besides, 5.0f / 16.0f is more readable than a pre-computed result. So I don't think this patch is really useful. Frédéric