[PATCH v2 0/2] MR1606: d3dx9/preshader: Move register table debug names to the rest of table info.
by Nikolay Sivov (@nsivov) 01 Dec '22
by Nikolay Sivov (@nsivov) 01 Dec '22
01 Dec '22
3
5
[PATCH v2 0/1] MR1510: winebus.sys: Use the device path instead of the udev_device pointer to match devices.
by Zebediah Figura (@zfigura) 01 Dec '22
by Zebediah Figura (@zfigura) 01 Dec '22
01 Dec '22
3
4
[PATCH v3 0/3] MR1542: winegstreamer: Get MF_SD_LANGUAGE and (for QT demuxer only) MF_SD_STREAM_NAME.
by Paul Gofman (@gofman) 01 Dec '22
by Paul Gofman (@gofman) 01 Dec '22
01 Dec '22
4
6
[PATCH 0/5] MR1617: Some more preparation before enabling long types in wined3d.
by eric pouech (@epo) 01 Dec '22
by eric pouech (@epo) 01 Dec '22
01 Dec '22
3
6
[PATCH 0/6] MR1569: quartz/tests: More tests for MPEG layer-3 decoder.
by Anton Baskanov (@baskanov) 01 Dec '22
by Anton Baskanov (@baskanov) 01 Dec '22
01 Dec '22
3
7
[PATCH 0/1] MR1579: wmvcore/tests: Test subtype and formattype for IWMMediaProps.
by Ziqing Hui (@zhui) 01 Dec '22
by Ziqing Hui (@zhui) 01 Dec '22
01 Dec '22
3
2
[PATCH v2 0/7] MR1571: wmvcore: Move async reader to wmvcore and add more threading tests.
by Rémi Bernon 01 Dec '22
by Rémi Bernon 01 Dec '22
01 Dec '22
2
9
[PATCH 0/3] MR1559: ntoskrnl.exe: Prevent blocking if kernel timer is reset in DPC.
by Ivo Ivanov (@logos128) 01 Dec '22
by Ivo Ivanov (@logos128) 01 Dec '22
01 Dec '22
4
17
30 Nov '22
4
7
Re: [PATCH v3 0/5] MR1560: d3d10/effect: Preshader instructions support improvements. - approved
by Alexandre Julliard (@julliard) 30 Nov '22
by Alexandre Julliard (@julliard) 30 Nov '22
30 Nov '22
1
0