[PATCH v4 0/6] MR1682: d3dx9: Partially implement texture filling using texture shaders.
by Nikolay Sivov (@nsivov) 16 Dec '22
by Nikolay Sivov (@nsivov) 16 Dec '22
16 Dec '22
2
6
[PATCH 0/1] MR1828: winex11: Check pixel format flags in X11DRV_wglChoosePixelFormatARB.
by Rémi Bernon 16 Dec '22
by Rémi Bernon 16 Dec '22
16 Dec '22
2
3
[PATCH 0/3] MR1830: Fixing some debugger tests when run on Windows.
by eric pouech (@epo) 16 Dec '22
by eric pouech (@epo) 16 Dec '22
16 Dec '22
2
3
[PATCH v2 0/2] MR1829: user32/tests: Don't expect WM_DISPLAYCHANGE with the default display mode.
by Rémi Bernon 16 Dec '22
by Rémi Bernon 16 Dec '22
16 Dec '22
1
2
[PATCH 0/1] MR1829: user32/tests: Don't expect WM_DISPLAYCHANGE with the default display mode.
by Rémi Bernon 16 Dec '22
by Rémi Bernon 16 Dec '22
16 Dec '22
2
2
[PATCH v2 0/3] MR1826: shell32: Add partial ControlPanel GetAttributesOf implementation.
by Piotr Caban (@piotr) 16 Dec '22
by Piotr Caban (@piotr) 16 Dec '22
16 Dec '22
2
3
[PATCH 0/9] MR895: msxml3/tests: Filter attributes tests by version.
by Daniel Lehman (@dlehman25) 16 Dec '22
by Daniel Lehman (@dlehman25) 16 Dec '22
16 Dec '22
2
10
[PATCH 0/1] MR1827: ntdll: Add basic support for application configuration files
by Johnny Cai (@jaihysc) 15 Dec '22
by Johnny Cai (@jaihysc) 15 Dec '22
15 Dec '22
2
1
15 Dec '22
2
3
Re: [PATCH v2 0/1] MR1823: dlls/kernel32/test: Fix a debugger test failing on Windows. - approved
by Alexandre Julliard (@julliard) 15 Dec '22
by Alexandre Julliard (@julliard) 15 Dec '22
15 Dec '22
1
0