[PATCH v2 0/1] MR425: ntdll: Do not use find_subheap() to find the subheap corresponding to an uncommitted region.
by Zebediah Figura (@zfigura) 25 Jul '22
by Zebediah Figura (@zfigura) 25 Jul '22
25 Jul '22
3
3
Re: [PATCH v2 0/1] MR518: d3drm: Fix components of palette when loading texture from 8-bit BMP file. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v2 0/3] MR524: dwrite: Add a few more fallback ranges. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v4 0/7] MR507: dinput: Properly expose dials. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v2 0/3] MR522: regedit: Further clean-ups for modifying registry value data - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v3 0/2] MR500: ntdll: Allow changes to DEP flags under Wow64. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v3 0/1] MR427: ntdll: Preserve rbx register when calling DLL entry point on x64. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v2 0/1] MR328: wow64: Respect the large address aware flag. - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v2 0/1] MR517: xactengine3_7: Remove Entry after FAudio Destroyed call - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0
Re: [PATCH v12 0/5] MR432: Add support for SPDRP_BASE_CONTAINERID by querying drivers with BusQueryContainerID - approved
by Alexandre Julliard (@julliard) 25 Jul '22
by Alexandre Julliard (@julliard) 25 Jul '22
25 Jul '22
1
0