Re: [PATCH v2 0/2] MR606: msvcp90: Call 'setlocale' before 'mbstowcs_s'
by Piotr Caban (@piotr) 18 Aug '22
by Piotr Caban (@piotr) 18 Aug '22
18 Aug '22
1
0
[PATCH 0/1] MR673: msvcp71: Use MultiByteToWideChar in _Fiopen implemen.
by Piotr Caban (@piotr) 18 Aug '22
by Piotr Caban (@piotr) 18 Aug '22
18 Aug '22
2
1
[PATCH 0/5] MR665: win32u: Tweak reading / writing of DEVMODEW into the registry.
by Rémi Bernon 18 Aug '22
by Rémi Bernon 18 Aug '22
18 Aug '22
2
10
3
2
[PATCH 0/10] MR658: winepulse: Switch to mmdevapi's unixlib.h
by Davide Beatrici (@davidebeatrici) 18 Aug '22
by Davide Beatrici (@davidebeatrici) 18 Aug '22
18 Aug '22
3
20
18 Aug '22
1
0
[PATCH 0/3] MR670: ddraw: Don't report unsupported device capability in d3d7_EnumDevices().
by Zhiyi Zhang (@zhiyi) 18 Aug '22
by Zhiyi Zhang (@zhiyi) 18 Aug '22
18 Aug '22
2
3
[PATCH v2 0/11] MR7: vkd3d-shader/hlsl: Translate copy propagation to index paths. Check for non-static object references. Implicit array initialization.
by Francisco Casas (@fcasas) 17 Aug '22
by Francisco Casas (@fcasas) 17 Aug '22
17 Aug '22
2
11
Re: [PATCH v2 0/9] MR664: wow64win: thunk fixes - approved
by Alexandre Julliard (@julliard) 17 Aug '22
by Alexandre Julliard (@julliard) 17 Aug '22
17 Aug '22
1
0
Re: [PATCH v2 0/3] MR666: compstui: Add partial CommonPropertySheetUIW implementation - approved
by Alexandre Julliard (@julliard) 17 Aug '22
by Alexandre Julliard (@julliard) 17 Aug '22
17 Aug '22
1
0