Re: [PATCH v2 0/2] MR638: wshom: Use signed type for properties ProcessID and ExitCode in IWshExec. - approved
by Alexandre Julliard (@julliard) 15 Aug '22
by Alexandre Julliard (@julliard) 15 Aug '22
15 Aug '22
1
0
Re: [PATCH v2 0/1] MR639: bcrypt: Move symmetric flags check to symmetric section. - approved
by Alexandre Julliard (@julliard) 15 Aug '22
by Alexandre Julliard (@julliard) 15 Aug '22
15 Aug '22
1
0
Re: [PATCH v5 0/6] MR581: d3d8, d3d9: More tests for dirty rects and UpdateTexture(). - approved
by Alexandre Julliard (@julliard) 15 Aug '22
by Alexandre Julliard (@julliard) 15 Aug '22
15 Aug '22
1
0
Re: [PATCH v3 0/1] MR8: vkd3d-shader/spirv: Fix the signature of vkd3d_spirv_build_op_type_image - approved
by Alexandre Julliard (@julliard) 15 Aug '22
by Alexandre Julliard (@julliard) 15 Aug '22
15 Aug '22
1
0
[PATCH 0/1] MR644: vkd3d: Fix the signature of vkd3d_spirv_build_op_type_image
by Martin Storsjö 15 Aug '22
by Martin Storsjö 15 Aug '22
15 Aug '22
2
2
15 Aug '22
3
2
[PATCH v4 0/3] MR574: mf: Improve session pause / restart handling.
by Paul Gofman (@gofman) 15 Aug '22
by Paul Gofman (@gofman) 15 Aug '22
15 Aug '22
2
4
[PATCH v3 0/9] MR646: win32u: Window messages improvements and wow64 support.
by Jacek Caban (@jacek) 15 Aug '22
by Jacek Caban (@jacek) 15 Aug '22
15 Aug '22
3
11
[PATCH v2 0/9] MR646: win32u: Window messages improvements and wow64 support.
by Jacek Caban (@jacek) 15 Aug '22
by Jacek Caban (@jacek) 15 Aug '22
15 Aug '22
2
10
[PATCH 0/9] MR646: win32u: Window messages improvements and wow64 support.
by Jacek Caban (@jacek) 15 Aug '22
by Jacek Caban (@jacek) 15 Aug '22
15 Aug '22
3
13