[PATCH 0/13] MR5: vkd3d-shader/hlsl: Replace register offsets with index paths until split copies. [v4]
by Francisco Casas (@fcasas) 09 Aug '22
by Francisco Casas (@fcasas) 09 Aug '22
09 Aug '22
4
14
2
7
[PATCH 0/1] MR621: kernelbase: Don't assume the length of the process image name.
by Tim Clem (@tclem) 09 Aug '22
by Tim Clem (@tclem) 09 Aug '22
09 Aug '22
2
1
Re: [PATCH v2 0/1] MR619: mfplat: Add some attributes related to transcoding. - approved
by Alexandre Julliard (@julliard) 09 Aug '22
by Alexandre Julliard (@julliard) 09 Aug '22
09 Aug '22
1
0
Re: [PATCH v2 0/5] MR611: win32u: interface adjustments for wow64 - approved
by Alexandre Julliard (@julliard) 09 Aug '22
by Alexandre Julliard (@julliard) 09 Aug '22
09 Aug '22
1
0
Re: [PATCH v2 0/1] MR612: nsiproxy.sys: Support media connect state on Linux. - approved
by Alexandre Julliard (@julliard) 09 Aug '22
by Alexandre Julliard (@julliard) 09 Aug '22
09 Aug '22
1
0
Re: [PATCH v2 0/1] MR613: bcrypt: Add compatibility defines for AES CFB8. - approved
by Alexandre Julliard (@julliard) 09 Aug '22
by Alexandre Julliard (@julliard) 09 Aug '22
09 Aug '22
1
0
Re: [PATCH v2 0/2] MR610: dwrite/fallback: Add mappings for some CJK ranges. - approved
by Alexandre Julliard (@julliard) 09 Aug '22
by Alexandre Julliard (@julliard) 09 Aug '22
09 Aug '22
1
0
Re: [PATCH v2 0/3] MR609: d2d1/commandlist: Implement some more commands. - approved
by Alexandre Julliard (@julliard) 09 Aug '22
by Alexandre Julliard (@julliard) 09 Aug '22
09 Aug '22
1
0
Re: [PATCH v2 0/2] MR605: Fix two mach port leaks - approved
by Alexandre Julliard (@julliard) 09 Aug '22
by Alexandre Julliard (@julliard) 09 Aug '22
09 Aug '22
1
0