Re: [PATCH v2 0/4] MR850: server: Fix debug register getting/setting on macOS. - approved
by Alexandre Julliard (@julliard) 15 Sep '22
by Alexandre Julliard (@julliard) 15 Sep '22
15 Sep '22
1
0
[PATCH 0/3] MR865: d3d10core/tests, d3d11/tests: Fix -Wstringop-overread warnings.
by Zebediah Figura (@zfigura) 15 Sep '22
by Zebediah Figura (@zfigura) 15 Sep '22
15 Sep '22
3
5
[PATCH 0/1] MR855: d2d1/tests: Skip subsequent todo tests for unsupported properties.
by Alexandre Julliard (@julliard) 15 Sep '22
by Alexandre Julliard (@julliard) 15 Sep '22
15 Sep '22
5
6
[PATCH 0/1] MR857: wined3d: Fix the sub-resource index validation in wined3d_texture_update_overlay().
by Henri Verbeet (@hverbeet) 15 Sep '22
by Henri Verbeet (@hverbeet) 15 Sep '22
15 Sep '22
3
2
[PATCH 0/1] MR858: wined3d: Destroy the Vulkan command pool after cleaning up resources.
by Henri Verbeet (@hverbeet) 15 Sep '22
by Henri Verbeet (@hverbeet) 15 Sep '22
15 Sep '22
3
2
[PATCH 0/1] MR859: d3d9/tests: The expected scissor rect after a reset is equal to the back-buffer dimensions.
by Henri Verbeet (@hverbeet) 15 Sep '22
by Henri Verbeet (@hverbeet) 15 Sep '22
15 Sep '22
3
2
[PATCH 0/1] MR860: d3d11: Implement d3d11_input_layout_to_wined3d_declaration() on top of...
by Henri Verbeet (@hverbeet) 15 Sep '22
by Henri Verbeet (@hverbeet) 15 Sep '22
15 Sep '22
3
2
[PATCH 0/1] MR861: d3d11/tests: Move the is_warp_device() call out of the loop in check_format_support().
by Henri Verbeet (@hverbeet) 15 Sep '22
by Henri Verbeet (@hverbeet) 15 Sep '22
15 Sep '22
3
2
[PATCH 0/1] MR862: wined3d: Return bools from all return paths in wined3d_cs_map_upload_bo().
by Henri Verbeet (@hverbeet) 15 Sep '22
by Henri Verbeet (@hverbeet) 15 Sep '22
15 Sep '22
3
2
[PATCH v6 0/4] MR852: ntdll: Speed up NtQueryVirtualMemory(MemoryWorkingSetExInformation) by conditional pread.
by Witold Baryluk (@baryluk) 15 Sep '22
by Witold Baryluk (@baryluk) 15 Sep '22
15 Sep '22
2
6