[PATCH v2 0/1] MR3970: quartz/tests: Improve VMR9 ChangeD3DDevice test
by Alfred Agrell (@Alcaro) 08 Oct '23
by Alfred Agrell (@Alcaro) 08 Oct '23
08 Oct '23
2
2
[PATCH 0/6] MR4042: windows.security.credentials.ui.userconsentverifier: Implement IUserConsentVerifierStatics::CheckAvailabilityAsync().
by Mohamad Al-Jaf (@maljaf) 08 Oct '23
by Mohamad Al-Jaf (@maljaf) 08 Oct '23
08 Oct '23
2
6
[PATCH v14 0/2] MR3959: uxtheme: Add ShouldSystemUseDarkMode.
by Helix Graziani (@TornadoCookie) 07 Oct '23
by Helix Graziani (@TornadoCookie) 07 Oct '23
07 Oct '23
4
4
[PATCH v5 0/3] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 07 Oct '23
by Nikolay Sivov (@nsivov) 07 Oct '23
07 Oct '23
2
3
[PATCH v4 0/2] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 07 Oct '23
by Nikolay Sivov (@nsivov) 07 Oct '23
07 Oct '23
2
2
[PATCH v3 0/2] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 07 Oct '23
by Nikolay Sivov (@nsivov) 07 Oct '23
07 Oct '23
2
2
07 Oct '23
2
5
Re: [PATCH v2 0/7] MR4036: dmime: Implement segment state and tracks InitPlay / Play / EndPlay. - approved
by Michael Stefaniuc (@mstefani) 07 Oct '23
by Michael Stefaniuc (@mstefani) 07 Oct '23
07 Oct '23
1
0
Re: [PATCH v2 0/7] MR4036: dmime: Implement segment state and tracks InitPlay / Play / EndPlay.
by Michael Stefaniuc (@mstefani) 07 Oct '23
by Michael Stefaniuc (@mstefani) 07 Oct '23
07 Oct '23
1
0
[PATCH 0/1] MR4040: advapi32/tests: Add ReadEventLogA tests for EventlogStarted.
by Daniel Lehman (@dlehman25) 07 Oct '23
by Daniel Lehman (@dlehman25) 07 Oct '23
07 Oct '23
2
1