[PATCH 0/1] MR395: vkd3d-shader/spirv: When declaring a CBV initialise the register with the register index range.
by Conor McCarthy (@cmccarthy) 09 Oct '23
by Conor McCarthy (@cmccarthy) 09 Oct '23
09 Oct '23
3
2
[PATCH 0/1] MR393: vkd3d-shader/spirv: Add a debug name for the push constant buffer.
by Zebediah Figura (@zfigura) 09 Oct '23
by Zebediah Figura (@zfigura) 09 Oct '23
09 Oct '23
4
3
[PATCH 0/1] MR392: vkd3d-shader/tpf: Get rid of the output map.
by Henri Verbeet (@hverbeet) 09 Oct '23
by Henri Verbeet (@hverbeet) 09 Oct '23
09 Oct '23
2
2
[PATCH 0/1] MR391: vkd3d-shader/hlsl: Get rid of the vkd3d_sm4_* forward declarations in hlsl.h.
by Henri Verbeet (@hverbeet) 09 Oct '23
by Henri Verbeet (@hverbeet) 09 Oct '23
09 Oct '23
3
3
[PATCH 0/19] MR388: Draft: vkd3d-shader/dxil: Complete the signature reads and read some shader properties.
by Conor McCarthy (@cmccarthy) 09 Oct '23
by Conor McCarthy (@cmccarthy) 09 Oct '23
09 Oct '23
4
24
[PATCH v4 0/2] MR3806: combase: Create implicit MTA in STA apartment in RoGetActivationFactory().
by Paul Gofman (@gofman) 09 Oct '23
by Paul Gofman (@gofman) 09 Oct '23
09 Oct '23
3
4
2
3
09 Oct '23
4
10
[PATCH 0/1] MR3416: ieframe: Forward WM_PAINT messages to the document host and all its child windows.
by Torge Matthies (@tmatthies) 09 Oct '23
by Torge Matthies (@tmatthies) 09 Oct '23
09 Oct '23
4
9
[PATCH 0/2] MR4050: Fix missing linefeeds in dmsynth and winewayland.drv
by Francois Gouget (@fgouget) 09 Oct '23
by Francois Gouget (@fgouget) 09 Oct '23
09 Oct '23
2
2