[PATCH v3 0/1] MR385: vkd3d-shader: Fix compiler warning.
by Alistair Leslie-Hughes (@alesliehughes) 03 Oct '23
by Alistair Leslie-Hughes (@alesliehughes) 03 Oct '23
03 Oct '23
4
3
[PATCH v19 0/4] MR346: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) 03 Oct '23
by Conor McCarthy (@cmccarthy) 03 Oct '23
03 Oct '23
4
9
[PATCH 0/4] MR4005: uiautomationcore: COM event handler event advisement support.
by Connor McAdams (@cmcadams) 03 Oct '23
by Connor McAdams (@cmcadams) 03 Oct '23
03 Oct '23
3
5
03 Oct '23
1
0
[PATCH 0/1] MR4004: msxml3: IXMLDOMElement::selectSingleNode always assign a value to the output parameter
by Alistair Leslie-Hughes (@alesliehughes) 03 Oct '23
by Alistair Leslie-Hughes (@alesliehughes) 03 Oct '23
03 Oct '23
2
1
Re: [PATCH v7 0/7] MR3938: winegstreamer: Implement CLSID_CMpegVideoCodec
by YuriK7 (@riyu12383) 02 Oct '23
by YuriK7 (@riyu12383) 02 Oct '23
02 Oct '23
1
0
[PATCH v4 0/5] MR3987: d3d10/effect: Add support for 'buge'/'bult' instructions.
by Nikolay Sivov (@nsivov) 02 Oct '23
by Nikolay Sivov (@nsivov) 02 Oct '23
02 Oct '23
3
9
[PATCH v2 0/1] MR385: vkd3d-shader: Fix compiler warning.
by Alistair Leslie-Hughes (@alesliehughes) 02 Oct '23
by Alistair Leslie-Hughes (@alesliehughes) 02 Oct '23
02 Oct '23
3
3
Re: [PATCH v2 0/1] MR3998: d3dxof: Remove DECLSPEC_HIDDEN usage. - approved
by Alexandre Julliard (@julliard) 02 Oct '23
by Alexandre Julliard (@julliard) 02 Oct '23
02 Oct '23
1
0
Re: [PATCH v4 0/4] MR3983: windows.storage.applicationdata: Implement IApplicationDataStatics::get_Current(). - approved
by Alexandre Julliard (@julliard) 02 Oct '23
by Alexandre Julliard (@julliard) 02 Oct '23
02 Oct '23
1
0