[PATCH 0/1] MR4095: winegstreamer: Add AVDecVideoAcceleration_H264 attribute for h264 decoder MFT.
by Paul Gofman (@gofman) 17 Oct '23
by Paul Gofman (@gofman) 17 Oct '23
17 Oct '23
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17 Oct '23
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[PATCH 0/1] MR4116: d3d10: Use debugstr_fourcc instead of debugstr_an.
by Alex Henrie (@alexhenrie) 17 Oct '23
by Alex Henrie (@alexhenrie) 17 Oct '23
17 Oct '23
3
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17 Oct '23
1
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[PATCH 0/6] MR4128: uiautomationcore: Implement a few cached property value helper methods in the COM API.
by Connor McAdams (@cmcadams) 17 Oct '23
by Connor McAdams (@cmcadams) 17 Oct '23
17 Oct '23
4
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[PATCH v2 0/7] MR4110: dmime: Simplify message thread and use latency time to schedule messages.
by Rémi Bernon 17 Oct '23
by Rémi Bernon 17 Oct '23
17 Oct '23
2
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[PATCH 0/1] MR411: vkd3d-shader/spirv: Initialise "symbol.descriptor_array" in spirv_compiler_emit_combined_sampler_declarations().
by Henri Verbeet (@hverbeet) 17 Oct '23
by Henri Verbeet (@hverbeet) 17 Oct '23
17 Oct '23
3
3
[PATCH 0/1] MR410: tests: Specify argument types for dxcompiler_create().
by Henri Verbeet (@hverbeet) 17 Oct '23
by Henri Verbeet (@hverbeet) 17 Oct '23
17 Oct '23
4
4
[PATCH v6 0/3] MR388: vkd3d-shader/dxil: Read some shader properties.
by Conor McCarthy (@cmccarthy) 17 Oct '23
by Conor McCarthy (@cmccarthy) 17 Oct '23
17 Oct '23
3
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