[PATCH 0/4] MR3997: Add missing CPU information for Debian architectures
by Stephen Kitt (@skitt) 11 Oct '23
by Stephen Kitt (@skitt) 11 Oct '23
11 Oct '23
6
10
[PATCH v2 0/1] MR4068: server: Send WM_WINE_SETCURSOR with the thread input cursor handle.
by Rémi Bernon 11 Oct '23
by Rémi Bernon 11 Oct '23
11 Oct '23
2
4
[PATCH 0/1] MR4063: winex11.drv: Set _NET_WM_FULLSCREEN_MONITORS only when necessary.
by Zhiyi Zhang (@zhiyi) 11 Oct '23
by Zhiyi Zhang (@zhiyi) 11 Oct '23
11 Oct '23
3
2
11 Oct '23
3
3
Re: [PATCH v44 0/7] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Alexandre Julliard (@julliard) 11 Oct '23
by Alexandre Julliard (@julliard) 11 Oct '23
11 Oct '23
1
0
[PATCH v7 0/2] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 11 Oct '23
by Nikolay Sivov (@nsivov) 11 Oct '23
11 Oct '23
3
4
[PATCH 0/1] MR4052: secur32/tests: Skip the tests instead of crashing if Kerberos is not supported.
by Francois Gouget (@fgouget) 11 Oct '23
by Francois Gouget (@fgouget) 11 Oct '23
11 Oct '23
4
7
[PATCH v2 0/25] MR401: Draft: vkd3d-shader/dxil: Implement constant buffer loads.
by Conor McCarthy (@cmccarthy) 11 Oct '23
by Conor McCarthy (@cmccarthy) 11 Oct '23
11 Oct '23
2
25
Re: [PATCH v2 0/2] MR4058: gdi32/emf: Add SetBrushOrgEx() recording.
by Chip Davis (@cdavis5e) 11 Oct '23
by Chip Davis (@cdavis5e) 11 Oct '23
11 Oct '23
1
0
[PATCH v3 0/19] MR388: Draft: vkd3d-shader/dxil: Complete the signature reads and read some shader properties.
by Conor McCarthy (@cmccarthy) 11 Oct '23
by Conor McCarthy (@cmccarthy) 11 Oct '23
11 Oct '23
2
19