19 Jan '24
5
12
[PATCH v2 0/4] MR2408: winex11: Detect Xkb layouts and create HKL registry keys.
by Rémi Bernon 18 Jan '24
by Rémi Bernon 18 Jan '24
18 Jan '24
2
8
18 Jan '24
3
8
18 Jan '24
1
3
29 Dec '23
2
3
[PATCH v5 0/1] MR3288: gdiplus: Clip polygons before drawing them
by David Kahurani (@kahurani) 15 Dec '23
by David Kahurani (@kahurani) 15 Dec '23
15 Dec '23
3
5
[PATCH v13 0/11] MR1074: Draft: ntdll: Improve Valgrind and GDB integration.
by Rémi Bernon 13 Dec '23
by Rémi Bernon 13 Dec '23
13 Dec '23
3
15
[PATCH v7 0/2] MR4545: mf: Fix restarting a paused media session.
by Yuxuan Shui (@yshui) 12 Dec '23
by Yuxuan Shui (@yshui) 12 Dec '23
12 Dec '23
3
10
[PATCH 0/4] MR473: tests/shader-runner: Run SM1 compilation in the shader runner, part 1.
by Francisco Casas (@fcasas) 12 Dec '23
by Francisco Casas (@fcasas) 12 Dec '23
12 Dec '23
5
21
[PATCH 0/1] MR3338: wined3d: Identity AMD as valid gl vendor string.
by Etaash Mathamsetty (@etaash.mathamsetty) 12 Dec '23
by Etaash Mathamsetty (@etaash.mathamsetty) 12 Dec '23
12 Dec '23
4
16