[PATCH v5 0/5] MR498: server: Allow creating named pipes using \Device\NamedPipe\ as RootDirectory. (#52105)
by Jinoh Kang (@iamahuman) 06 Dec '23
by Jinoh Kang (@iamahuman) 06 Dec '23
06 Dec '23
3
10
[PATCH v6 0/7] MR4380: mshtml: Keep inner window's link to the outer window until it's destroyed.
by Gabriel Ivăncescu 04 Dec '23
by Gabriel Ivăncescu 04 Dec '23
04 Dec '23
2
16
[PATCH 0/2] MR503: vkd3d-shader/spirv: Silence fixmes for SV_TARGET.
by Conor McCarthy (@cmccarthy) 04 Dec '23
by Conor McCarthy (@cmccarthy) 04 Dec '23
04 Dec '23
3
3
[PATCH 0/1] MR411: win32u: Don't load bitmap only TTF fonts without bitmap table.
by Paul Gofman (@gofman) 04 Dec '23
by Paul Gofman (@gofman) 04 Dec '23
04 Dec '23
5
12
[PATCH v2 0/6] MR489: vkd3d-shader: Prepare for 64-bit integer support.
by Conor McCarthy (@cmccarthy) 04 Dec '23
by Conor McCarthy (@cmccarthy) 04 Dec '23
04 Dec '23
4
18
[PATCH v4 0/2] MR4045: kernelbase: Rewrite ExpandEnvironmentStringsA to return ansi string size
by Fabian Maurer (@DarkShadow44) 03 Dec '23
by Fabian Maurer (@DarkShadow44) 03 Dec '23
03 Dec '23
3
12
[PATCH v4 0/26] MR3106: apisetschema: Add api-ms-win-core-com-l2-1-1
by Fabian Maurer (@DarkShadow44) 02 Dec '23
by Fabian Maurer (@DarkShadow44) 02 Dec '23
02 Dec '23
1
2
[PATCH 0/2] MR4467: rpcrt4: Support for explicit handle passing
by Haoyang Chen (@chenhaoyang) 02 Dec '23
by Haoyang Chen (@chenhaoyang) 02 Dec '23
02 Dec '23
5
6
[PATCH v3 0/1] MR4374: win32u: Find the correct dib driver in windrv_CreateDC().
by Zhiyi Zhang (@zhiyi) 02 Dec '23
by Zhiyi Zhang (@zhiyi) 02 Dec '23
02 Dec '23
3
2
[PATCH 0/2] MR4443: Fix bugs in media foundation when reusing a topology.
by Santino Mazza (@tati1454) 01 Dec '23
by Santino Mazza (@tati1454) 01 Dec '23
01 Dec '23
4
5