[PATCH v3 0/10] MR3171: explorer: Use individual windows for systray icons.
by Rémi Bernon 27 Nov '23
by Rémi Bernon 27 Nov '23
27 Nov '23
2
12
3
7
27 Nov '23
3
2
[PATCH 0/8] MR498: Draft: vkd3d-shader/dxil: Implement the DXIL ALLOCA and STORE instructions.
by Conor McCarthy (@cmccarthy) 27 Nov '23
by Conor McCarthy (@cmccarthy) 27 Nov '23
27 Nov '23
2
8
[PATCH 0/2] MR497: vkd3d-shader/dxil: Implement DX intrinsic Unary.
by Conor McCarthy (@cmccarthy) 27 Nov '23
by Conor McCarthy (@cmccarthy) 27 Nov '23
27 Nov '23
2
2
[PATCH v2 0/1] MR4516: ntdll: Fix an out-of-bounds read (Coverity).
by Zhiyi Zhang (@zhiyi) 27 Nov '23
by Zhiyi Zhang (@zhiyi) 27 Nov '23
27 Nov '23
2
1
27 Nov '23
3
4
Re: [PATCH v3 0/8] MR4456: winewayland.drv: part 10.2: Vulkan swapchain support (without presentation)
by Shmerl (@shmerl) 27 Nov '23
by Shmerl (@shmerl) 27 Nov '23
27 Nov '23
1
0
Re: [PATCH v3 0/8] MR4456: winewayland.drv: part 10.2: Vulkan swapchain support (without presentation)
by darkblaze69 (@darkblaze69) 27 Nov '23
by darkblaze69 (@darkblaze69) 27 Nov '23
27 Nov '23
1
0
[PATCH v8 0/3] MR4452: d2d1: Acquire lock before attempt to draw to device context
by Brendan McGrath (@redmcg) 26 Nov '23
by Brendan McGrath (@redmcg) 26 Nov '23
26 Nov '23
2
3