[PATCH 0/3] MR4525: winegstreamer, amstream: Fix issues when more than one stream is present.
by Anton Baskanov (@baskanov) 27 Nov '23
by Anton Baskanov (@baskanov) 27 Nov '23
27 Nov '23
3
4
[PATCH v2 0/1] MR496: vkd3d-shader: Handle 'linear centroid' modifier.
by Nikolay Sivov (@nsivov) 27 Nov '23
by Nikolay Sivov (@nsivov) 27 Nov '23
27 Nov '23
3
2
[PATCH 0/1] MR4527: tools: Print the correct option in error messages.
by Matteo Bruni (@Mystral) 27 Nov '23
by Matteo Bruni (@Mystral) 27 Nov '23
27 Nov '23
2
1
[PATCH 0/1] MR4461: include: Introduce debugstr_time and wine_dbgstr_time.
by Alex Henrie (@alexhenrie) 27 Nov '23
by Alex Henrie (@alexhenrie) 27 Nov '23
27 Nov '23
5
6
[PATCH 0/1] MR496: vkd3d-shader: Handle 'linear centroid' modifier.
by Nikolay Sivov (@nsivov) 27 Nov '23
by Nikolay Sivov (@nsivov) 27 Nov '23
27 Nov '23
4
4
[PATCH 0/3] MR494: Remove some unnecessary local variables.
by Zebediah Figura (@zfigura) 27 Nov '23
by Zebediah Figura (@zfigura) 27 Nov '23
27 Nov '23
4
5
3
7
[PATCH v2 0/1] MR492: include: D3D12_RT_FORMAT_ARRAY remove typedef to make header compatible with windows
by Alistair Leslie-Hughes (@alesliehughes) 27 Nov '23
by Alistair Leslie-Hughes (@alesliehughes) 27 Nov '23
27 Nov '23
3
3
27 Nov '23
3
5
[PATCH 0/4] MR4436: wined3d: Set d3d 1-9 textures in the state as SRVs.
by Zebediah Figura (@zfigura) 27 Nov '23
by Zebediah Figura (@zfigura) 27 Nov '23
27 Nov '23
5
10