[PATCH v2 0/6] MR4459: d3dx9: Support user data in D3DXLoadMeshHierarchyFromXInMemory().
by Paul Gofman (@gofman) 24 Nov '23
by Paul Gofman (@gofman) 24 Nov '23
24 Nov '23
4
13
[PATCH v5 0/10] MR4455: winewayland: Implement support for non-US keyboard layouts.
by Rémi Bernon 24 Nov '23
by Rémi Bernon 24 Nov '23
24 Nov '23
2
13
24 Nov '23
3
4
[PATCH v2 0/2] MR4475: gdiplus: Avoid computation overflow and underflow by using hypotf
by Bartosz Kosiorek (@gang65) 24 Nov '23
by Bartosz Kosiorek (@gang65) 24 Nov '23
24 Nov '23
3
3
[PATCH v4 0/6] MR491: vkd3d-shader/dxil: Handle control flow instructions.
by Conor McCarthy (@cmccarthy) 24 Nov '23
by Conor McCarthy (@cmccarthy) 24 Nov '23
24 Nov '23
2
11
24 Nov '23
2
1
3
4
24 Nov '23
3
4
[PATCH v6 0/3] MR4452: d2d1: Acquire lock before attempt to draw to device context
by Brendan McGrath (@redmcg) 24 Nov '23
by Brendan McGrath (@redmcg) 24 Nov '23
24 Nov '23
3
6
[PATCH v3 0/6] MR491: vkd3d-shader/dxil: Handle control flow instructions.
by Conor McCarthy (@cmccarthy) 24 Nov '23
by Conor McCarthy (@cmccarthy) 24 Nov '23
24 Nov '23
3
22