[PATCH 0/1] MR4472: user32/tests: Add a trailing linefeed to ok() and skip() calls.
by Francois Gouget (@fgouget) 22 Nov '23
by Francois Gouget (@fgouget) 22 Nov '23
22 Nov '23
3
2
[PATCH 0/1] MR486: tests: Introduce an OpenGL shader runner.
by Henri Verbeet (@hverbeet) 22 Nov '23
by Henri Verbeet (@hverbeet) 22 Nov '23
22 Nov '23
3
5
[PATCH v5 0/3] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) 22 Nov '23
by Petrichor Park (@petrathekat) 22 Nov '23
22 Nov '23
4
7
[PATCH v5 0/3] MR3876: Zero-width character handling in GetTextExtentExPoint[AWI]
by Torge Matthies (@tmatthies) 22 Nov '23
by Torge Matthies (@tmatthies) 22 Nov '23
22 Nov '23
3
4
[PATCH v6 0/4] MR478: vkd3d-shader/hlsl: Parse integers with the 'u' postfix.
by Francisco Casas (@fcasas) 22 Nov '23
by Francisco Casas (@fcasas) 22 Nov '23
22 Nov '23
5
8
Re: [PATCH v3 0/1] MR3844: odbccp32: Handle memory allocation failure in SQLGetInstalledDriversW (cppcheck). - closed
by Alexandre Julliard (@julliard) 22 Nov '23
by Alexandre Julliard (@julliard) 22 Nov '23
22 Nov '23
1
0
Re: [PATCH v3 0/1] MR3844: odbccp32: Handle memory allocation failure in SQLGetInstalledDriversW (cppcheck).
by Alexandre Julliard (@julliard) 22 Nov '23
by Alexandre Julliard (@julliard) 22 Nov '23
22 Nov '23
1
0
Re: [PATCH v3 0/1] MR3847: winmm: Handle memory allocation failure in WINMM_OpenDevice (cppcheck). - closed
by Alexandre Julliard (@julliard) 22 Nov '23
by Alexandre Julliard (@julliard) 22 Nov '23
22 Nov '23
1
0
Re: [PATCH v3 0/1] MR3847: winmm: Handle memory allocation failure in WINMM_OpenDevice (cppcheck).
by Alexandre Julliard (@julliard) 22 Nov '23
by Alexandre Julliard (@julliard) 22 Nov '23
22 Nov '23
1
0
Re: [PATCH v3 0/1] MR3846: winmm: Handle memory allocation failure in MMDRV_InitPerType (cppcheck).
by Alexandre Julliard (@julliard) 22 Nov '23
by Alexandre Julliard (@julliard) 22 Nov '23
22 Nov '23
1
0