[PATCH v3 0/6] MR4082: gdiplus: Implement font linking in GdipDrawString.
by Santino Mazza (@tati1454) 11 Dec '23
by Santino Mazza (@tati1454) 11 Dec '23
11 Dec '23
3
7
[PATCH 0/1] MR4671: ntdll: Declare seh debug channel in signal_arm64ec.c.
by Jacek Caban (@jacek) 11 Dec '23
by Jacek Caban (@jacek) 11 Dec '23
11 Dec '23
2
1
11 Dec '23
2
4
11 Dec '23
2
2
[PATCH 0/1] MR4663: winex11: Do window search if IDropTarget::DragOver() returns DROPEFFECT_NONE.
by Akihiro Sagawa (@sgwaki) 11 Dec '23
by Akihiro Sagawa (@sgwaki) 11 Dec '23
11 Dec '23
3
2
2
2
11 Dec '23
2
1
[PATCH v11 0/3] MR450: vkd3d-shader/ir: Flatten structured control flow instructions.
by Conor McCarthy (@cmccarthy) 11 Dec '23
by Conor McCarthy (@cmccarthy) 11 Dec '23
11 Dec '23
3
5
[PATCH v7 0/6] MR489: vkd3d-shader: Prepare for 64-bit integer support.
by Conor McCarthy (@cmccarthy) 11 Dec '23
by Conor McCarthy (@cmccarthy) 11 Dec '23
11 Dec '23
3
8
11 Dec '23
3
2