[PATCH v2 0/3] MR2173: user32/tests: Fix WM_CHAR tests to use the input codepage.
by Akihiro Sagawa (@sgwaki) 14 Feb '23
by Akihiro Sagawa (@sgwaki) 14 Feb '23
14 Feb '23
3
4
[PATCH 0/3] MR2173: user32/tests: Fix WM_CHAR tests to use the input codepage.
by Akihiro Sagawa (@sgwaki) 14 Feb '23
by Akihiro Sagawa (@sgwaki) 14 Feb '23
14 Feb '23
3
5
2
5
[PATCH 0/1] MR2181: dpnet/tests: Fix the unexpected async handle traces.
by Francois Gouget (@fgouget) 14 Feb '23
by Francois Gouget (@fgouget) 14 Feb '23
14 Feb '23
3
3
14 Feb '23
1
3
[PATCH v2 0/1] MR2168: win32u: Match second name when enum fonts.
by Keming Liang (@Keming) 14 Feb '23
by Keming Liang (@Keming) 14 Feb '23
14 Feb '23
2
2
[PATCH 0/8] MR2179: Fix an assortment of comment and message typos
by Francois Gouget (@fgouget) 14 Feb '23
by Francois Gouget (@fgouget) 14 Feb '23
14 Feb '23
4
10
[PATCH v2 0/1] MR1963: d3dcompiler_43/tests: Allow more imprecision in test_trig() for NVIDIA.
by Francois Gouget (@fgouget) 14 Feb '23
by Francois Gouget (@fgouget) 14 Feb '23
14 Feb '23
3
3
[PATCH v2 0/2] MR2182: ntdll: Use the thread pool stack information.
by Francois Gouget (@fgouget) 14 Feb '23
by Francois Gouget (@fgouget) 14 Feb '23
14 Feb '23
2
4
[PATCH 0/1] MR2184: user32: Pass BSMINFO in BroadcastSystemMessageExA().
by Zebediah Figura (@zfigura) 14 Feb '23
by Zebediah Figura (@zfigura) 14 Feb '23
14 Feb '23
2
1