[PATCH v3 0/2] MR2068: Draft: comdlg32: Enable visual styles when showing IFileDialog.
by Vladislav Timonin (@vt) 31 Mar '23
by Vladislav Timonin (@vt) 31 Mar '23
31 Mar '23
4
8
[PATCH 0/1] MR989: d3d10core/tests: Mark tests failing randomly on Windows as flaky.
by Francois Gouget (@fgouget) 29 Mar '23
by Francois Gouget (@fgouget) 29 Mar '23
29 Mar '23
6
6
[PATCH 0/5] MR1979: msvcrt: Remaining implementations and stubs for cm3
by Torge Matthies (@tmatthies) 28 Mar '23
by Torge Matthies (@tmatthies) 28 Mar '23
28 Mar '23
3
15
[PATCH v2 0/2] MR93: Draft: vkd3d-shader/hlsl: Fix assumptions in add_load_index() and add_load_component().
by Francisco Casas (@fcasas) 27 Mar '23
by Francisco Casas (@fcasas) 27 Mar '23
27 Mar '23
3
10
[PATCH v2 0/2] MR109: vkd3d-shader/hlsl: Improve handling of builtin aliases "matrix" and "vector".
by Nikolay Sivov (@nsivov) 22 Mar '23
by Nikolay Sivov (@nsivov) 22 Mar '23
22 Mar '23
4
6
3
5
[PATCH 0/1] MR771: include: Add D3D10CalcSubresource definition in d3d10.idl.
by Biswapriyo Nath (@Biswa96) 20 Mar '23
by Biswapriyo Nath (@Biswa96) 20 Mar '23
20 Mar '23
3
4
[PATCH 0/1] MR2261: dinput/tests: Skip the tests if acquiring the device fails.
by Francois Gouget (@fgouget) 16 Mar '23
by Francois Gouget (@fgouget) 16 Mar '23
16 Mar '23
3
4
[PATCH v2 0/1] MR1661: appwiz.cpl: Allow installation of add-ons to be skipped.
by Owen Rudge (@orudge) 16 Mar '23
by Owen Rudge (@orudge) 16 Mar '23
16 Mar '23
3
5
2
4