Re: [PATCH v3 0/5] MR2073: scardsvr: Add stub service. - approved
by Alexandre Julliard (@julliard) 08 Feb '23
by Alexandre Julliard (@julliard) 08 Feb '23
08 Feb '23
1
0
Re: [PATCH v4 0/5] MR81: vkd3d-shader/hlsl: Fixes for SM1 writemasks and swizzles. - approved
by Alexandre Julliard (@julliard) 08 Feb '23
by Alexandre Julliard (@julliard) 08 Feb '23
08 Feb '23
1
0
Re: [PATCH v9 0/2] MR2100: ntdll: Do not send data to port 0.
by Zebediah Figura (@zfigura) 08 Feb '23
by Zebediah Figura (@zfigura) 08 Feb '23
08 Feb '23
1
0
[PATCH 0/1] MR2128: ntdll/tests: Remove some Vista broken broken(<constant>) calls.
by Michael Stefaniuc (@mstefani) 08 Feb '23
by Michael Stefaniuc (@mstefani) 08 Feb '23
08 Feb '23
3
2
[PATCH v4 0/3] MR2130: Fix missing *out=NULL in (WMReader|unknown_inner)_QueryInterface
by Ivan Chikish (@nekotekina) 08 Feb '23
by Ivan Chikish (@nekotekina) 08 Feb '23
08 Feb '23
3
5
[PATCH v3 0/1] MR80: vkd3d-shader/hlsl: Support reflect() intrinsic.
by Nikolay Sivov (@nsivov) 08 Feb '23
by Nikolay Sivov (@nsivov) 08 Feb '23
08 Feb '23
3
2
Re: [PATCH v2 0/1] MR2126: ntdll: Print an error if we receive a signal not on the signal stack.
by Zebediah Figura (@zfigura) 08 Feb '23
by Zebediah Figura (@zfigura) 08 Feb '23
08 Feb '23
1
0
[PATCH 0/1] MR2134: httpapi: Avoid calling RtlInitUnicodeString on a static constant.
by Alex Henrie (@alexhenrie) 08 Feb '23
by Alex Henrie (@alexhenrie) 08 Feb '23
08 Feb '23
3
5
Re: [PATCH v2 0/1] MR2126: ntdll: Print an error if we receive a signal not on the signal stack.
by Rémi Bernon 08 Feb '23
by Rémi Bernon 08 Feb '23
08 Feb '23
2
1
[PATCH 0/1] MR2126: ntdll: Print an error if we receive a signal not on the signal stack.
by Zebediah Figura (@zfigura) 08 Feb '23
by Zebediah Figura (@zfigura) 08 Feb '23
08 Feb '23
5
5