Re: [PATCH 0/3] MR260: ntdll: Improve xstate validation in NtGetContextThread()
by Olivia/Isabelle Mahadevan (@doubledge-spec) 10 Mar '23
by Olivia/Isabelle Mahadevan (@doubledge-spec) 10 Mar '23
10 Mar '23
1
0
Re: [PATCH v3 0/5] MR131: wined3d: Introduce wined3d_device_check_format_support().
by Olivia/Isabelle Mahadevan (@doubledge-spec) 10 Mar '23
by Olivia/Isabelle Mahadevan (@doubledge-spec) 10 Mar '23
10 Mar '23
1
0
[PATCH v6 0/1] MR2359: opengl32: fix bug abort missing convert of glUmapBuffer_params from 32bit to 64bit
by Fan WenJie (@fanwenjie) 10 Mar '23
by Fan WenJie (@fanwenjie) 10 Mar '23
10 Mar '23
2
2
Re: [PATCH v3 0/2] MR2345: Close the bytestream in IMFMediaSource::Shutdown.
by Derek Lesho (@dlesho) 10 Mar '23
by Derek Lesho (@dlesho) 10 Mar '23
10 Mar '23
1
0
[PATCH v4 0/8] MR1964: dxgi: Catch nested SetFullscreenState invocations.
by Stefan Dösinger 10 Mar '23
by Stefan Dösinger 10 Mar '23
10 Mar '23
3
11
[PATCH 0/1] MR2367: comctl32/treeview: Ignore the lParam to WM_PRINTCLIENT and add tests.
by Alex Henrie (@alexhenrie) 10 Mar '23
by Alex Henrie (@alexhenrie) 10 Mar '23
10 Mar '23
2
1
[PATCH v7 0/2] MR2183: winecfg: Add an option to enable WinRT app dark theme.
by Mohamad Al-Jaf (@maljaf) 10 Mar '23
by Mohamad Al-Jaf (@maljaf) 10 Mar '23
10 Mar '23
2
3
[PATCH v5 0/3] MR2359: opengl32: fix bug abort missing convert of glUmapBuffer_params from 32bit to 64bit
by Fan WenJie (@fanwenjie) 10 Mar '23
by Fan WenJie (@fanwenjie) 10 Mar '23
10 Mar '23
3
6
[PATCH 0/2] MR2366: opengl32: Fix missing conversion of glUnmapBuffer_params from 32bit to 64bit.
by Rémi Bernon 10 Mar '23
by Rémi Bernon 10 Mar '23
10 Mar '23
2
3
Re: [PATCH v2 0/9] MR895: msxml3/tests: Filter attributes tests by version.
by Daniel Lehman (@dlehman25) 10 Mar '23
by Daniel Lehman (@dlehman25) 10 Mar '23
10 Mar '23
1
0