[PATCH v6 0/4] MR94: Fix other synchronization problems
by Giovanni Mascellani (@giomasce) 01 Mar '23
by Giovanni Mascellani (@giomasce) 01 Mar '23
01 Mar '23
4
6
[PATCH v2 0/2] MR2308: mfreadwrite/reader: Release device manager in source_reader_release.
by Adrian Thiele (@athiele) 01 Mar '23
by Adrian Thiele (@athiele) 01 Mar '23
01 Mar '23
3
3
[PATCH 0/1] MR112: include: Document that vkd3d_shader_signature may contain pointers into the input shader blob.
by Zebediah Figura (@zfigura) 01 Mar '23
by Zebediah Figura (@zfigura) 01 Mar '23
01 Mar '23
3
2
[PATCH 0/1] MR2308: mfreadwrite/reader: Release device manager in source_reader_release.
by Adrian Thiele (@athiele) 01 Mar '23
by Adrian Thiele (@athiele) 01 Mar '23
01 Mar '23
4
5
[PATCH 0/1] MR2307: dlls/dwrite: Pass correct font key when adding glyph to cache.
by Philip Gruebele (@pgruebele) 01 Mar '23
by Philip Gruebele (@pgruebele) 01 Mar '23
01 Mar '23
3
2
01 Mar '23
4
25
[PATCH 0/1] MR2305: rpcrt4: Pass the binding handle to server call function.
by Yeshun Ye (@yeyeshun) 01 Mar '23
by Yeshun Ye (@yeyeshun) 01 Mar '23
01 Mar '23
4
7
[PATCH v3 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) 01 Mar '23
by Alistair Leslie-Hughes (@alesliehughes) 01 Mar '23
01 Mar '23
2
1
Re: [PATCH v7 0/1] MR2153: win32u: Invalidate all cached keys after input. - approved
by Rémi Bernon 01 Mar '23
by Rémi Bernon 01 Mar '23
01 Mar '23
1
0
[PATCH 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) 01 Mar '23
by Alistair Leslie-Hughes (@alesliehughes) 01 Mar '23
01 Mar '23
3
2