[PATCH 0/1] MR2667: ntdll: Reuse old async fileio structures if possible.
by Zebediah Figura (@zfigura) 20 Apr '23
by Zebediah Figura (@zfigura) 20 Apr '23
20 Apr '23
2
3
Re: [PATCH v4 0/4] MR2670: uiautomationcore: Implement root element retrieval and add support for cache request normalization. - approved
by Alexandre Julliard (@julliard) 19 Apr '23
by Alexandre Julliard (@julliard) 19 Apr '23
19 Apr '23
1
0
Re: [PATCH v2 0/1] MR2673: dxgi: Update TRACE in dxgi_device_create_resource(). - approved
by Alexandre Julliard (@julliard) 19 Apr '23
by Alexandre Julliard (@julliard) 19 Apr '23
19 Apr '23
1
0
Re: [PATCH v5 0/6] MR2435: Fix activation context switching from SwitchToFiber(). - approved
by Alexandre Julliard (@julliard) 19 Apr '23
by Alexandre Julliard (@julliard) 19 Apr '23
19 Apr '23
1
0
Re: [PATCH v2 0/1] MR2663: dnsapi/tests: Make DnsQuery()'s CNAME tests more compatible with CDNs. - approved
by Alexandre Julliard (@julliard) 19 Apr '23
by Alexandre Julliard (@julliard) 19 Apr '23
19 Apr '23
1
0
Re: [PATCH v2 0/7] MR2671: wineps: Handle EMR_EXTTEXTOUTW record in spool files. - approved
by Alexandre Julliard (@julliard) 19 Apr '23
by Alexandre Julliard (@julliard) 19 Apr '23
19 Apr '23
1
0
Re: [PATCH v3 0/1] MR2630: wined3d: Implement shader_extract_from_dxbc() on top of vkd3d_shader_parse_dxbc(). - approved
by Alexandre Julliard (@julliard) 19 Apr '23
by Alexandre Julliard (@julliard) 19 Apr '23
19 Apr '23
1
0
[PATCH v2 0/2] MR172: vkd3d-shader/hlsl: Implement SampleBias().
by Nikolay Sivov (@nsivov) 19 Apr '23
by Nikolay Sivov (@nsivov) 19 Apr '23
19 Apr '23
2
2
Re: [PATCH v4 0/3] MR2455: wined3d: Avoid VK_IMAGE_LAYOUT_GENERAL. - approved
by Alexandre Julliard (@julliard) 19 Apr '23
by Alexandre Julliard (@julliard) 19 Apr '23
19 Apr '23
1
0
[PATCH 0/8] MR159: vkd3d-shader/hlsl: Broaden resources support v2, part 2.
by Francisco Casas (@fcasas) 19 Apr '23
by Francisco Casas (@fcasas) 19 Apr '23
19 Apr '23
4
47