Re: [PATCH v3 0/28] MR2122: Draft: winex11: Support fixed X11 keycode to scancode conversion.
by Rémi Bernon 30 Aug '23
by Rémi Bernon 30 Aug '23
30 Aug '23
1
0
[PATCH v2 0/28] MR2122: Draft: winex11: Support fixed X11 keycode to scancode conversion.
by Rémi Bernon 30 Aug '23
by Rémi Bernon 30 Aug '23
30 Aug '23
1
1
[PATCH v2 0/1] MR3669: comctl32: Remove DECLSPEC_HIDDEN usage.
by Alistair Leslie-Hughes (@alesliehughes) 30 Aug '23
by Alistair Leslie-Hughes (@alesliehughes) 30 Aug '23
30 Aug '23
2
1
[PATCH v4 0/3] MR318: Draft: ci: Execute the tests, also on AMD.
by Giovanni Mascellani (@giomasce) 30 Aug '23
by Giovanni Mascellani (@giomasce) 30 Aug '23
30 Aug '23
2
3
[PATCH v3 0/3] MR318: Draft: ci: Execute the tests, also on AMD.
by Giovanni Mascellani (@giomasce) 30 Aug '23
by Giovanni Mascellani (@giomasce) 30 Aug '23
30 Aug '23
2
3
[PATCH 0/1] MR3683: include: Add Windows.Media.Capture.MediaCategory enumeration.
by Biswapriyo Nath (@Biswa96) 30 Aug '23
by Biswapriyo Nath (@Biswa96) 30 Aug '23
30 Aug '23
2
1
30 Aug '23
2
2
30 Aug '23
3
3
[PATCH 0/5] MR319: vkd3d-shader: Introduce vkd3d_shader_register.dimension, part 1.
by Francisco Casas (@fcasas) 29 Aug '23
by Francisco Casas (@fcasas) 29 Aug '23
29 Aug '23
2
5
Re: [PATCH v2 0/4] MR312: vkd3d-shader/spirv: Declare descriptors from the scanned descriptor info.
by Zebediah Figura (@zfigura) 29 Aug '23
by Zebediah Figura (@zfigura) 29 Aug '23
29 Aug '23
1
0