[PATCH 0/1] MR3599: riched20: Remove unnecessary make_string and heap_string_free functions.
by Alex Henrie (@alexhenrie) 06 Oct '23
by Alex Henrie (@alexhenrie) 06 Oct '23
06 Oct '23
3
4
[PATCH v3 0/8] MR1684: d3d10/effect: Further improvements to expressions support.
by Nikolay Sivov (@nsivov) 04 Oct '23
by Nikolay Sivov (@nsivov) 04 Oct '23
04 Oct '23
3
14
[PATCH 0/1] MR3025: include: Add missing interfaces in wia_lh.idl
by Biswapriyo Nath (@Biswa96) 02 Oct '23
by Biswapriyo Nath (@Biswa96) 02 Oct '23
02 Oct '23
3
5
[PATCH 0/1] MR2684: mf: Request more samples for transforms when needed.
by Shaun Ren (@shaunren) 29 Sep '23
by Shaun Ren (@shaunren) 29 Sep '23
29 Sep '23
3
3
[PATCH 0/3] MR2325: d3d10/effect: Implement instructions used for signed integer division.
by Nikolay Sivov (@nsivov) 22 Sep '23
by Nikolay Sivov (@nsivov) 22 Sep '23
22 Sep '23
4
15
21 Sep '23
4
4
[PATCH v3 0/1] MR3648: server: Set the default thread exit code to 1.
by Brendan Shanks (@bshanks) 21 Sep '23
by Brendan Shanks (@bshanks) 21 Sep '23
21 Sep '23
4
5
[PATCH 0/1] MR235: include: Add missing constants in d3d12.idl.
by Biswapriyo Nath (@Biswa96) 14 Sep '23
by Biswapriyo Nath (@Biswa96) 14 Sep '23
14 Sep '23
4
7
3
7
[PATCH 0/1] MR3630: msi: Use CreateFileW() for handling path from cabinet_open() instead.
by Jactry Zeng (@jactry) 11 Sep '23
by Jactry Zeng (@jactry) 11 Sep '23
11 Sep '23
3
6