Re: [PATCH v8 0/3] MR268: vkd3d-shader/hlsl: Handle vector arguments in fmod(). - approved
by Alexandre Julliard (@julliard) 07 Sep '23
by Alexandre Julliard (@julliard) 07 Sep '23
07 Sep '23
1
0
Re: [PATCH v4 0/2] MR325: include: Fill in missing types/interfaces in vkd3d_d3d12.idl - approved
by Alexandre Julliard (@julliard) 07 Sep '23
by Alexandre Julliard (@julliard) 07 Sep '23
07 Sep '23
1
0
Re: [PATCH v4 0/13] MR327: include: Add missing constants in vkd3d_d3d12.idl - approved
by Alexandre Julliard (@julliard) 07 Sep '23
by Alexandre Julliard (@julliard) 07 Sep '23
07 Sep '23
1
0
Re: [PATCH v2 0/1] MR324: vkd3d-shader/hlsl: Add tex1D() function. - approved
by Alexandre Julliard (@julliard) 07 Sep '23
by Alexandre Julliard (@julliard) 07 Sep '23
07 Sep '23
1
0
07 Sep '23
2
2
[PATCH 0/3] MR3756: wtsapi32: Improve WTSEnumerateSessions and WTSQuerySessionInformation.
by Paul Gofman (@gofman) 07 Sep '23
by Paul Gofman (@gofman) 07 Sep '23
07 Sep '23
2
3
[PATCH v5 0/9] MR317: vkd3d-shader: Begin validating the generated IR.
by Giovanni Mascellani (@giomasce) 07 Sep '23
by Giovanni Mascellani (@giomasce) 07 Sep '23
07 Sep '23
4
11
07 Sep '23
3
2
[PATCH v4 0/2] MR3725: urlmon: fix HTTP redirects when auto redirection is disabled
by Yuxuan Shui (@yshui) 07 Sep '23
by Yuxuan Shui (@yshui) 07 Sep '23
07 Sep '23
3
5
Re: [PATCH v6 0/1] MR3744: Draft: dwrite: Treat null character as a C0 control character in script analyzer.
by Jeffrey Smith (@whydoubt) 07 Sep '23
by Jeffrey Smith (@whydoubt) 07 Sep '23
07 Sep '23
1
0