[PATCH 0/1] MR3752: d2d1: Respect stroke style D2D1_STROKE_TRANSFORM_TYPE_FIXED in DrawGeometry::ID2D1DeviceContext1().
by Dmitry Timoshkov (@dmitry) 07 Sep '23
by Dmitry Timoshkov (@dmitry) 07 Sep '23
07 Sep '23
3
3
[PATCH 0/1] MR3730: comctl32: Use iswalnum() to filter alpha numeric characters from unicode messages.
by Dmitry Timoshkov (@dmitry) 07 Sep '23
by Dmitry Timoshkov (@dmitry) 07 Sep '23
07 Sep '23
5
6
[PATCH 0/1] MR3750: user32: Listbox shouldn't send WM_COMMAND/LBN_DBLCLK notification if it has no items.
by Dmitry Timoshkov (@dmitry) 07 Sep '23
by Dmitry Timoshkov (@dmitry) 07 Sep '23
07 Sep '23
2
1
07 Sep '23
2
7
[PATCH 0/4] MR3749: wsdapi: Call GetAdaptersAddresses() in a loop.
by Hans Leidekker (@hans) 07 Sep '23
by Hans Leidekker (@hans) 07 Sep '23
07 Sep '23
2
4
07 Sep '23
2
7
[PATCH 0/1] MR3748: cmd: Reset ignoreBracket to FALSE when moving to the next line.
by Alex Henrie (@alexhenrie) 07 Sep '23
by Alex Henrie (@alexhenrie) 07 Sep '23
07 Sep '23
2
1
07 Sep '23
3
9
[PATCH v2 0/1] MR329: vkd3d-shader/hlsl: Add determinant() function.
by Nikolay Sivov (@nsivov) 06 Sep '23
by Nikolay Sivov (@nsivov) 06 Sep '23
06 Sep '23
2
3
[PATCH 0/5] MR3747: kernelbase: Implement DeriveCapabilitySidsFromName().
by Paul Gofman (@gofman) 06 Sep '23
by Paul Gofman (@gofman) 06 Sep '23
06 Sep '23
2
6