[PATCH v3 0/6] MR3738: dmsynth: Better implement sink latency clock and some activation methods.
by Rémi Bernon 06 Sep '23
by Rémi Bernon 06 Sep '23
06 Sep '23
2
8
06 Sep '23
1
1
[PATCH 0/6] MR3738: dmsynth: Better implement sink latency clock and some activation methods.
by Rémi Bernon 06 Sep '23
by Rémi Bernon 06 Sep '23
06 Sep '23
1
6
Re: [PATCH v2 0/2] MR3735: user32/tests: Wait for GetMessage call to complete. - approved
by Alexandre Julliard (@julliard) 05 Sep '23
by Alexandre Julliard (@julliard) 05 Sep '23
05 Sep '23
1
0
Re: [PATCH v2 0/5] MR3731: dmsynth: Implement semi-stub sink activate and time conversion methods. - approved
by Alexandre Julliard (@julliard) 05 Sep '23
by Alexandre Julliard (@julliard) 05 Sep '23
05 Sep '23
1
0
Re: [PATCH v4 0/11] MR3722: dmusic: Test and implement port download interface. - approved
by Alexandre Julliard (@julliard) 05 Sep '23
by Alexandre Julliard (@julliard) 05 Sep '23
05 Sep '23
1
0
Re: [PATCH v9 0/2] MR3431: wined3d: Fix clears of the current render target in Vulkan - approved
by Alexandre Julliard (@julliard) 05 Sep '23
by Alexandre Julliard (@julliard) 05 Sep '23
05 Sep '23
1
0
Re: [PATCH v2 0/2] MR3732: mshtml: Implement querySelector(All) for document fragments - approved
by Alexandre Julliard (@julliard) 05 Sep '23
by Alexandre Julliard (@julliard) 05 Sep '23
05 Sep '23
1
0
Re: [PATCH v2 0/3] MR3728: Call GetAdaptersAddresses() in a loop. - approved
by Alexandre Julliard (@julliard) 05 Sep '23
by Alexandre Julliard (@julliard) 05 Sep '23
05 Sep '23
1
0
Re: [PATCH v3 0/1] MR3680: d3d9/tests: Wait longer in test_occlusion_query for software renderers. - approved
by Alexandre Julliard (@julliard) 05 Sep '23
by Alexandre Julliard (@julliard) 05 Sep '23
05 Sep '23
1
0