[PATCH v17 0/4] MR346: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) 28 Sep '23
by Conor McCarthy (@cmccarthy) 28 Sep '23
28 Sep '23
2
4
[PATCH v2 0/2] MR3972: include: Correct conflicting definitions of PSID and PSECURITY_DESCRIPTOR.
by Alex Henrie (@alexhenrie) 28 Sep '23
by Alex Henrie (@alexhenrie) 28 Sep '23
28 Sep '23
2
2
[PATCH 0/1] MR3972: include: Correct conflicting definition of PSID.
by Alex Henrie (@alexhenrie) 28 Sep '23
by Alex Henrie (@alexhenrie) 28 Sep '23
28 Sep '23
2
1
[PATCH 0/1] MR3968: winegstreamer: Add hardware H264 decoding support
by Thong Thai (@thongthai) 27 Sep '23
by Thong Thai (@thongthai) 27 Sep '23
27 Sep '23
3
3
[PATCH v3 0/1] MR3937: d3dx9_36: Trace pointer not the object
by Alistair Leslie-Hughes (@alesliehughes) 27 Sep '23
by Alistair Leslie-Hughes (@alesliehughes) 27 Sep '23
27 Sep '23
2
2
27 Sep '23
2
1
[PATCH v2 0/11] MR3907: ntdll: Initial implementation of File{Rename,Link}InformationEx
by Joel Holdsworth (@jhol) 27 Sep '23
by Joel Holdsworth (@jhol) 27 Sep '23
27 Sep '23
3
12
Re: [PATCH v3 0/5] MR3884: winegstreamer/aac decoder: Correctly handle various number of channels in transform_GetOutputAvailableType(). - approved
by Alexandre Julliard (@julliard) 27 Sep '23
by Alexandre Julliard (@julliard) 27 Sep '23
27 Sep '23
1
0
Re: [PATCH v3 0/7] MR3909: winewayland.drv: part 7: Basic window management - approved
by Alexandre Julliard (@julliard) 27 Sep '23
by Alexandre Julliard (@julliard) 27 Sep '23
27 Sep '23
1
0
Re: [PATCH v2 0/3] MR3961: Msado15 Active connection - approved
by Alexandre Julliard (@julliard) 27 Sep '23
by Alexandre Julliard (@julliard) 27 Sep '23
27 Sep '23
1
0