[PATCH 0/1] MR3969: user32/tests: Use open_clipboard helper in msg tests.
by Esme Povirk (@madewokherd) 27 Sep '23
by Esme Povirk (@madewokherd) 27 Sep '23
27 Sep '23
2
1
[PATCH 0/1] MR3958: windows.applicationmodel: Link with kernel32 for FindResourceW() on Windows 8.
by Francois Gouget (@fgouget) 27 Sep '23
by Francois Gouget (@fgouget) 27 Sep '23
27 Sep '23
3
4
[PATCH v2 0/1] MR373: include: Add an #include of d3d12sdklayers.h in vkd3d_d3d12.idl
by Martin Storsjö 27 Sep '23
by Martin Storsjö 27 Sep '23
27 Sep '23
2
2
[PATCH 0/4] MR370: vkd3d-shader/tpf: Replace sm4 register structs with vkd3d-shader register structs, part 2.
by Francisco Casas (@fcasas) 27 Sep '23
by Francisco Casas (@fcasas) 27 Sep '23
27 Sep '23
4
6
27 Sep '23
3
2
[PATCH v16 0/4] MR346: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) 27 Sep '23
by Conor McCarthy (@cmccarthy) 27 Sep '23
27 Sep '23
3
5
[PATCH v3 0/1] MR3629: mlang/tests: add test cases for IMLangLineBreakConsole_BreakLineA
by Bartosz Kosiorek (@gang65) 27 Sep '23
by Bartosz Kosiorek (@gang65) 27 Sep '23
27 Sep '23
6
11
[PATCH 0/1] MR3967: mpr: WNetGetUniversalNameA() and WNetGetUniversalNameW() implemented
by Alexey Alyaev (@aalyaev) 27 Sep '23
by Alexey Alyaev (@aalyaev) 27 Sep '23
27 Sep '23
3
2
[PATCH 0/1] MR3966: mpr: WNetAddConnection*() and WNetCancelConnection*() always return success
by Alexey Alyaev (@aalyaev) 27 Sep '23
by Alexey Alyaev (@aalyaev) 27 Sep '23
27 Sep '23
3
2
[PATCH v3 0/7] MR372: vkd3d-shader/dxil: Read metadata and signatures.
by Conor McCarthy (@cmccarthy) 27 Sep '23
by Conor McCarthy (@cmccarthy) 27 Sep '23
27 Sep '23
2
7