[PATCH v2 0/7] MR372: vkd3d-shader/dxil: Read metadata and signatures.
by Conor McCarthy (@cmccarthy) 27 Sep '23
by Conor McCarthy (@cmccarthy) 27 Sep '23
27 Sep '23
3
18
[PATCH 0/2] MR3965: user32/tests: Fix test failures in Hindi UTF-8 and mixed locales.
by Zhiyi Zhang (@zhiyi) 27 Sep '23
by Zhiyi Zhang (@zhiyi) 27 Sep '23
27 Sep '23
3
4
[PATCH 0/4] MR3964: systeminfo: Add an implementation on top of WMI.
by Hans Leidekker (@hans) 27 Sep '23
by Hans Leidekker (@hans) 27 Sep '23
27 Sep '23
3
5
[PATCH v3 0/2] MR3926: Fix FileLinkInformationEx and FileRenameInformationEx test failures on older Windows versions.
by Joel Holdsworth (@jhol) 27 Sep '23
by Joel Holdsworth (@jhol) 27 Sep '23
27 Sep '23
2
3
[PATCH 0/1] MR373: include: Add an #include of d3d12sdklayers.h in vkd3d_d3d12.idl
by Martin Storsjö 27 Sep '23
by Martin Storsjö 27 Sep '23
27 Sep '23
2
3
[PATCH 0/1] MR368: vkd3d-shader: Add constant folding for 'rsq'.
by Nikolay Sivov (@nsivov) 27 Sep '23
by Nikolay Sivov (@nsivov) 27 Sep '23
27 Sep '23
3
4
[PATCH 0/1] MR3963: d3dx9: Trace pointer value in D3DXValidMesh().
by Matteo Bruni (@Mystral) 27 Sep '23
by Matteo Bruni (@Mystral) 27 Sep '23
27 Sep '23
3
3
[PATCH 0/1] MR3962: d3d10/tests: Test for correct return value.
by Nikolay Sivov (@nsivov) 27 Sep '23
by Nikolay Sivov (@nsivov) 27 Sep '23
27 Sep '23
3
3
[PATCH v2 0/1] MR3940: include: Move RTL functions that belong in ntddk.h from winternl.h to ntddk.h.
by Alex Henrie (@alexhenrie) 27 Sep '23
by Alex Henrie (@alexhenrie) 27 Sep '23
27 Sep '23
3
3
27 Sep '23
2
3