Re: [PATCH v3 0/2] MR3896: d3d10/effect: Implement instructions used for signed integer division. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0
[PATCH v2 0/143] MR3931: windows.ui: Support accent colors in uisettings3_GetColorValue.
by Myah Caron (@qsniyg) 22 Sep '23
by Myah Caron (@qsniyg) 22 Sep '23
22 Sep '23
1
0
Re: [PATCH v2 0/2] MR357: vkd3d: Fix a few tests on Intel. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0
Re: [PATCH v4 0/2] MR354: tests: Avoid some crashes on MoltenVK. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0
Re: [PATCH v2 0/4] MR344: tests: Compile more HLSL shaders at runtime. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0
Re: [PATCH v3 0/3] MR341: vkd3d-shader/hlsl: Add constant folding for 'fract'. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0
Re: [PATCH v3 0/2] MR338: vkd3d-shader/hlsl: Correctly fold casts from float. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0
Re: [PATCH v6 0/2] MR336: vkd3d-shader/hlsl: Fix float modulus for vector arguments. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0
Re: [PATCH v10 0/13] MR317: vkd3d-shader: Begin validating the generated IR. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0
Re: [PATCH v2 0/1] MR315: vkd3d: Add ID3D12Device2 interface. - approved
by Alexandre Julliard (@julliard) 22 Sep '23
by Alexandre Julliard (@julliard) 22 Sep '23
22 Sep '23
1
0