[PATCH 0/1] MR3791: widl: Add initial implementation of the SLTG typelib generator.
by Dmitry Timoshkov (@dmitry) 11 Sep '23
by Dmitry Timoshkov (@dmitry) 11 Sep '23
11 Sep '23
4
5
[PATCH v3 0/2] MR3372: ole32: Leave the RunningObjectTable Critical Section before unmarshalling object stream
by Lorenzo Ferrillo (@llde) 11 Sep '23
by Lorenzo Ferrillo (@llde) 11 Sep '23
11 Sep '23
4
5
[PATCH 0/2] MR3789: Improve media session handling of unexpected errors.
by Santino Mazza (@tati1454) 11 Sep '23
by Santino Mazza (@tati1454) 11 Sep '23
11 Sep '23
3
3
[PATCH 0/11] MR3786: mshtml: Implement a unified QueryInterface on the dispex, part 3.
by Gabriel Ivăncescu 11 Sep '23
by Gabriel Ivăncescu 11 Sep '23
11 Sep '23
2
12
11 Sep '23
3
3
[PATCH v6 0/11] MR317: vkd3d-shader: Begin validating the generated IR.
by Giovanni Mascellani (@giomasce) 11 Sep '23
by Giovanni Mascellani (@giomasce) 11 Sep '23
11 Sep '23
3
17
[PATCH v2 0/1] MR336: vkd3d-shader/hlsl: Fix float modulus for vector arguments.
by Nikolay Sivov (@nsivov) 11 Sep '23
by Nikolay Sivov (@nsivov) 11 Sep '23
11 Sep '23
3
7
[PATCH 0/5] MR334: hlsl: Replace bare list pointers with hlsl_block, part 9/9.
by Zebediah Figura (@zfigura) 11 Sep '23
by Zebediah Figura (@zfigura) 11 Sep '23
11 Sep '23
4
7
[PATCH v26 0/1] MR3074: Move getpeername() implementation to wineserver
by Ally Sommers (@dropbear) 11 Sep '23
by Ally Sommers (@dropbear) 11 Sep '23
11 Sep '23
3
2
[PATCH 0/1] MR3630: msi: Use CreateFileW() for handling path from cabinet_open() instead.
by Jactry Zeng (@jactry) 11 Sep '23
by Jactry Zeng (@jactry) 11 Sep '23
11 Sep '23
3
6