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wine-gitlab@list.winehq.org

January 2024

  • 3 participants
  • 1248 discussions
[PATCH v2 0/1] MR4932: sapi: Create a new engine only when needed in ISpVoice.
by Shaun Ren (@shaunren) 30 Jan '24

30 Jan '24
Instead of creating the TTS voice engine directly in SetVoice, we save the specified voice token, and only create them in speak_proc when necessary. -- v2: sapi: Create a new engine only when needed in ISpVoice. https://gitlab.winehq.org/wine/wine/-/merge_requests/4932
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[PATCH v2 0/1] MR4933: winegstreamer: Ask GStreamer to stop messing with signal handlers.
by Rémi Bernon 30 Jan '24

30 Jan '24
-- v2: winegstreamer: Ask GStreamer to stop messing with signal handlers. https://gitlab.winehq.org/wine/wine/-/merge_requests/4933
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[PATCH 0/1] MR4966: winebuild: On macOS, search for tools un-prefixed as a last resort.
by Brendan Shanks (@bshanks) 30 Jan '24

30 Jan '24
When cross-compiling on macOS, like building on ARM64 to target x86_64 [1], `make install` would fail with `winebuild: cannot find the 'ar' tool`. `winebuild` was looking for `x86_64-apple-darwin-ar`, but macOS does not install prefixed tools. As a last step before failing in `find_tool()`, search for the un-prefixed tool name. [1]: with a `configure` invocation like: `../configure --enable-archs=i386,x86_64 --host=x86_64-apple-darwin CC="clang -arch x86_64"` -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4966
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[PATCH 0/1] MR4975: winedump: Sync demangling code with msvcrt.
by Piotr Caban (@piotr) 30 Jan '24

30 Jan '24
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/4975
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[PATCH 0/1] MR4974: winex11.drv: Translate whole_rect to x11 root coordinates in set_size_hints().
by Zhiyi Zhang (@zhiyi) 30 Jan '24

30 Jan '24
I haven't found an application affected by this but better to get it fixed. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4974
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Re: [PATCH v2 0/1] MR4965: cfgmgr32: Add CM_Get_Device_Interface_PropertyW stub. - closed
by Helix Graziani (@TornadoCookie) 30 Jan '24

30 Jan '24
This merge request was closed by Helix Graziani. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4965
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[PATCH v3 0/2] MR4964: winebus.sys: Fix Unity crashing with certain input devices connected.
by Arek Hiler (@ivyl) 30 Jan '24

30 Jan '24
Affected games: Phasmophobia, Lethal Company. The games do not use joystick input but Unity Input subsystem is initialized and that's enough to cause stack overflow when it tries to parse 8 bit hat switches. Most joysticks and some mice have hats. I own 2 Thrustmaster devices and this fixes the problem with them plugged in. I've also seen [report descriptors shared by Proton users](https://github.com/ValveSoftware/Proton/issues/7284) that reported the crash. The real devices always use 4 bits only. This MR was tested using a few dinput test programs (upstream Wine) and Elite Dangerous (change was applied on top of the Proton tree). Singular hat works. I don't have anything with more than that though. -- v3: winebus.sys: Use 4 bits for hat switches. https://gitlab.winehq.org/wine/wine/-/merge_requests/4964
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Re: [PATCH v2 0/2] MR4964: winebus.sys: Fix Unity crashing with certain input devices connected.
by Arek Hiler (@ivyl) 30 Jan '24

30 Jan '24
On Tue Jan 30 10:13:17 2024 +0000, Rémi Bernon wrote: > And here? > ```suggestion:-11+0 > static void hatswitch_compose(LONG x, LONG y, UINT index, BYTE *value) > { > BYTE mask = (index % 2) ? 0x0f : 0xf0, shift = (index % 2) ? 4 : 0; > if (x == 0 && y == 0) *value = (*value & mask) | (0 << shift); > else if (x == 0 && y < 0) *value = (*value & mask) | (1 << shift); > else if (x > 0 && y < 0) *value = (*value & mask) | (2 << shift); > else if (x > 0 && y == 0) *value = (*value & mask) | (3 << shift); > else if (x > 0 && y > 0) *value = (*value & mask) | (4 << shift); > else if (x == 0 && y > 0) *value = (*value & mask) | (5 << shift); > else if (x < 0 && y > 0) *value = (*value & mask) | (6 << shift); > else if (x < 0 && y == 0) *value = (*value & mask) | (7 << shift); > else if (x < 0 && y < 0) *value = (*value & mask) | (8 << shift); > } > ``` Ah, I haven't seen that in the email preview. If the current solution is not okay let me know. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4964#note_59501
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[PATCH 0/1] MR612: vkd3d-shader/spirv: Emit line numbers if trace is enabled.
by Conor McCarthy (@cmccarthy) 30 Jan '24

30 Jan '24
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/612
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[PATCH v4 0/1] MR4973: ntdll: Add stub for RtlGetDeviceFamilyInfoEnum.
by Louis Lenders (@xe) 30 Jan '24

30 Jan '24
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56259 Note: the stub now returns for the last two parameters the values that the testbots gave me (DEVICEFAMILYINFOENUM_DESKTOP and DEVICEFAMILYDEVICEFORM_UNKNOWN). The first parameter returned some value that I don't get (like 0xa00004a63066d), for now i set it to 0, as the Webview installer didn't use this anyway (null pointer). -- v4: ntdll: Add stub for RtlGetDeviceFamilyInfoEnum. https://gitlab.winehq.org/wine/wine/-/merge_requests/4973
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