Re: [PATCH v3 0/3] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) 19 Jan '24
by Krzysztof Bogacki (@Saancreed) 19 Jan '24
19 Jan '24
1
0
Re: [PATCH v3 0/3] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) 19 Jan '24
by Krzysztof Bogacki (@Saancreed) 19 Jan '24
19 Jan '24
1
0
Re: [PATCH v3 0/3] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) 19 Jan '24
by Krzysztof Bogacki (@Saancreed) 19 Jan '24
19 Jan '24
1
0
[PATCH v2 0/2] MR569: tests/shader_runer: Support SRV buffers.
by Francisco Casas (@fcasas) 19 Jan '24
by Francisco Casas (@fcasas) 19 Jan '24
19 Jan '24
2
2
19 Jan '24
3
4
Re: [PATCH v7 0/1] MR4343: setupapi: Add stub for DriverStoreFindDriverPackageW
by Fabian Maurer (@DarkShadow44) 19 Jan '24
by Fabian Maurer (@DarkShadow44) 19 Jan '24
19 Jan '24
1
0
Re: [PATCH v3 0/5] MR4877: include: Add some ncrypt definitions. - approved
by Alexandre Julliard (@julliard) 19 Jan '24
by Alexandre Julliard (@julliard) 19 Jan '24
19 Jan '24
1
0
[PATCH v6 0/3] MR4886: msttsengine: Implement basic functionality with Flite.
by Shaun Ren (@shaunren) 19 Jan '24
by Shaun Ren (@shaunren) 19 Jan '24
19 Jan '24
1
0
Re: [PATCH v4 0/3] MR4875: wined3d: Hook up sm1 support in the Vulkan backend. - approved
by Alexandre Julliard (@julliard) 19 Jan '24
by Alexandre Julliard (@julliard) 19 Jan '24
19 Jan '24
1
0
Re: [PATCH v2 0/1] MR4815: wined3d: Update reported AMD driver version. - approved
by Alexandre Julliard (@julliard) 19 Jan '24
by Alexandre Julliard (@julliard) 19 Jan '24
19 Jan '24
1
0