[PATCH v2 0/3] MR4875: wined3d: Hook up sm1 support in the Vulkan backend.
by Zebediah Figura (@zfigura) 19 Jan '24
by Zebediah Figura (@zfigura) 19 Jan '24
19 Jan '24
5
5
[PATCH v2 0/2] MR581: vkd3d-shader/dxil: Handle more semantic kinds.
by Conor McCarthy (@cmccarthy) 19 Jan '24
by Conor McCarthy (@cmccarthy) 19 Jan '24
19 Jan '24
2
2
[PATCH 0/6] MR4879: mfplat: Better implement MFCreateWaveFormatExFromMFMediaType with AAC media type.
by Rémi Bernon 19 Jan '24
by Rémi Bernon 19 Jan '24
19 Jan '24
2
9
[PATCH 0/1] MR4882: mf/tests: Fully cleanup when skipping tests.
by Nikolay Sivov (@nsivov) 19 Jan '24
by Nikolay Sivov (@nsivov) 19 Jan '24
19 Jan '24
2
1
[PATCH v3 0/7] MR572: Draft: vkd3d-shader/dxil: Implement DX intrinsic Binary.
by Conor McCarthy (@cmccarthy) 19 Jan '24
by Conor McCarthy (@cmccarthy) 19 Jan '24
19 Jan '24
3
8
[PATCH 0/3] MR4881: mf/topology_loader: Fix indirect connection when decoder *and* converter must be added.
by Rémi Bernon 19 Jan '24
by Rémi Bernon 19 Jan '24
19 Jan '24
1
3
[PATCH 0/5] MR4880: sxs: Skip file copy when assembly is already installed.
by Hans Leidekker (@hans) 19 Jan '24
by Hans Leidekker (@hans) 19 Jan '24
19 Jan '24
2
5
[PATCH v2 0/2] MR580: vkd3d-shader/spirv: Handle UINT32_MAX result for FIRSTBIT_HI and FIRSTBIT_SHI.
by Conor McCarthy (@cmccarthy) 19 Jan '24
by Conor McCarthy (@cmccarthy) 19 Jan '24
19 Jan '24
3
3
Re: [PATCH v2 0/1] MR578: vkd3d-shader/hlsl: Copy some missing fields in hlsl_type_clone(). - approved
by Giovanni Mascellani (@giomasce) 19 Jan '24
by Giovanni Mascellani (@giomasce) 19 Jan '24
19 Jan '24
1
0
[PATCH 0/3] MR577: hlsl: Improve condition type validation.
by Zebediah Figura (@zfigura) 19 Jan '24
by Zebediah Figura (@zfigura) 19 Jan '24
19 Jan '24
3
4